I've had some trouble with the
OpenAL bindings for
PySoy.
The goal is to match the direction and velocity from
physics space into
audio space whenever audio is bound to a 3d object. Unbound audio (such as background music) plays without doppler effects.
It's working on Windows but not Linux or OSX right now, my guess is an inconsistancy in
Seth's
ODE bindings it the cause as unbound audio is working everywhere.
The audio decode functions I'm leaving to
Arc since he has more experience with this. At present only .wav is supported through the
Python wave module.
Started work on my
M3 Media Player (M
3 = "Magic Music Machine") as a demonstration of
PySoy's audio support and a cool
Ogg Vorbis/
Flac player.