Thursday, September 21, 2006

web-o-matic

Spent an hour tonight working to update pysoy.org. Much more remains to be done. Here's a summary:

  1. cal3d related tickets closed as "wontfix" (we're not using cal3d anymore)

  2. edited and closed some of PalleRaabjerg's export/input tickets

  3. deleted all Summer of Code milestones from the roadmap

  4. set the 1.0 milestone target-date for November 1st

  5. cleaned up many tags

Also, I shortened and toned down the text on soya3d.org.

Hope I didn't step on anyone's toes.

Friday, September 15, 2006

Clawe'ing it's way out

I posted the first draft of the new Layers Document for public comment.

For those who may be wondering, yes, much of the Clawe PyREX code will be used for the Avatar mode. By the time we're done getting PySoy 3D out as a full release Clawe will have almost no code left. This only means that it will be easier to add new features!

Tuesday, September 12, 2006

I'm in front!

Now it's official, I'm the lead developer for PySoy 3D.

Hey, you slaves, stop reading my blog and get back to work!